SS-Tirpitz [Window Titles] window00=Bridge window01=Foredeck window02=Gunsight Window03=GPS_PANEL Window04=RADIO_STACK_PANEL Fixed Window30=Forward Right Fixed Window31=Right Fixed Window32=Rear Right Fixed Window33=Rear Fixed Window34=Rear Left Fixed Window35=Left Fixed Window36=Forward Left Fixed Window38=Forward Up // Peilanlage Fixed Window39=Forward_RIGHT_Up // 10.5cm Fixed Window40=Right_Up // Katapult Fixed Window41=Rear_Right_Up // Vierling Fixed Window42=Rear_Up // 2cm Fixed Window43=Rear_Left_Up // 10.5cm Fixed Window44=Left_Up // Katapult Fixed Window45=Forward_Left_Up // Vierling [Views] VIEW_FORWARD_WINDOWS=MAIN_PANEL VIEW_FORWARD_ZOOM=0.0 VIEW_FORWARD_EYE= 0.0,0.0,0.0 //lat-vert-hor VIEW_FORWARD_DIR= 4.0,0.0,0.0 VIEW_FORWARD_RIGHT_WINDOWS=30 VIEW_FORWARD_RIGHT_ZOOM=0.5 VIEW_FORWARD_RIGHT_EYE=20.0,10.0,5.1 //lat-vert-hor VIEW_FORWARD_RIGHT_DIR=5.0,0.0,45.0 VIEW_RIGHT_WINDOWS=31 VIEW_RIGHT_ZOOM=0.5 VIEW_RIGHT_EYE=20.0,10.0,5.1 //lat-vert-hor VIEW_FORWARD_RIGHT_DIR=5.0,0.0,90.0 VIEW_REAR_RIGHT_WINDOWS=32 VIEW_REAR_RIGHT_ZOOM=0.5 VIEW_REAR_RIGHT_EYE=28.0,18.0,-10.8 //lat-vert-hor 20.0,10.0,-5.1 VIEW_REAR_RIGHT_DIR=0.0,0.0,131.0 VIEW_REAR_WINDOWS=33 VIEW_REAR_ZOOM=1.5 VIEW_REAR_EYE=0.0,18.0,-9.8 VIEW_REAR_DIR=0.0,0.0,179 VIEW_REAR_LEFT_WINDOWS=34 VIEW_REAR_LEFT_ZOOM=0.5 VIEW_REAR_LEFT_EYE=-28.0,10.0,-8.8 VIEW_REAR_LEFT_DIR=-1.0,0.0,-141.0 VIEW_LEFT_WINDOWS=35 VIEW_FORWARD_LEFT_WINDOWS=36 VIEW_FORWARD_LEFT_ZOOM=0.5 VIEW_FORWARD_LEFT_EYE=-20.0,10.0,25.1 //lat-vert-hor VIEW_FORWARD_LEFT_DIR=15.0,0.0,-45.0 ----------------------------------------------- VIEW_FORWARD_UP_WINDOWS=38 // Peilanlage VIEW_FORWARD_UP_ZOOM=0.5 VIEW_FORWARD_UP_EYE=28.0,18.0,-1.8 //lat-vert-hor 28.0,18.0,-10.8 VIEW_FORWARD_UP_DIR=-1.0, 0.0,-4.0 VIEW_FORWARD_RIGHT_UP_WINDOWS=39 // 10.5cm Flak VIEW_FORWARD_RIGHT_UP_ZOOM=0.3 VIEW_FORWARD_RIGHT_UP_EYE=26.5,3.5,-9.0 //lat-vert-hor VIEW_FORWARD_RIGHT_UP_DIR= 1.0,0.0,45.0 //downwards,0,left VIEW_RIGHT_UP_WINDOWS=40 // Katapult Bbd VIEW_RIGHT_UP_ZOOM=0.3 VIEW_RIGHT_UP_EYE= 0.0,0.0, 0.0 //lat-vert-hor VIEW_RIGHT_UP_DIR=-1.0,0.0,90.0 VIEW_REAR_RIGHT_UP_WINDOWS=41 // Vierling Schornstein VIEW_REAR_RIGHT_UP_ZOOM=0.5 VIEW_REAR_RIGHT_UP_EYE= 1.5,12.0, 12.0 //lat-vert-hor VIEW_REAR_RIGHT_UP_DIR= 0.0, 0.0,175.0 VIEW_REAR_UP_WINDOWS=42 // 2cm Flak VIEW_REAR_UP_ZOOM=0.31 VIEW_REAR_UP_EYE= 3.5,3.0, -20.0 //lat-vert-hor VIEW_REAR_UP_DIR=15.0,0.0,-130.0 //upwards,0,rear VIEW_REAR_LEFT_UP_WINDOWS=43 // 10.5cm Flak VIEW_REAR_LEFT_UP_ZOOM=0.31 VIEW_REAR_LEFT_UP_EYE=-9.5,0.3, 12.0 //lat-vert-hor VIEW_REAR_LEFT_UP_DIR= 0.0,0.0,-175.0 //VIEW_REAR_LEFT_UP_EYE= 0.5,2.3, -18.0 //lat-vert-hor //VIEW_REAR_LEFT_UP_DIR= 0.0,0.0,-170.0 VIEW_LEFT_UP_WINDOWS=44 // Katapult Stb VIEW_LEFT_UP_ZOOM=0.45 VIEW_LEFT_UP_EYE=31.7,0.0, 0.0 //lat-vert-hor VIEW_LEFT_UP_DIR= 0.0,0.0,-90.0 VIEW_FORWARD_LEFT_UP_WINDOWS=45 // Vierling Schornstein VIEW_FORWARD_LEFT_UP_ZOOM= 0.31 VIEW_FORWARD_LEFT_UP_EYE= 3.5,13.0, 14.0 //lat-vert-hor VIEW_FORWARD_LEFT_UP_DIR=-11.0, 0.0,-43.0 //-------------------------------------------------------- [Window00] file=Bridge.bmp size_mm=800 windowsize_ratio=1 position=2 visible=1 ident=Mainpanel gauge00=cessna_182.switches,35,35,104 gauge01=bell_206b.clock,574,33,44 gauge02=..\..\vickers_vimy\PANEL\vickers_vimy!compass_popup,297,270,91,71 gauge03=craft_ship_xml!ship Airspeed Indicator,59,267,38,37 gauge04=SimIcons!Map Icon, 157,336,15,15 gauge05=SimIcons!GPS Icon, 157,356,15,15 [Window01] file=Vordeck.bmp size_mm=800,600 windowsize_ratio=1 position=2 visible=0 ident=0 gauge00=switch9_O!switch,406,344,14,8, boom3.wav[100] [Window02] file=Gunsight.bmp size_mm=800 windowsize_ratio=1 position=2 visible=0 ident=Gunsight gauge00=switch9_O!switch, 690,310,30,30, boom2.wav[100] gauge01=SeatAdj_grey!SeatAdj_grey,690,402,56,59 [Window03] Background_color=0,0,0 size_mm=456,378 window_size_ratio=1.000 position=6 visible=0 ident=GPS_PANEL window_size= 0.456, 0.456 window_pos= 0.000, 0.518 gauge00=fs9gps!gps_500, 0,0,456,378 [Window04] Background_color=2,2,2 size_mm=156,308 window_size_ratio=1.000 position=8 visible=0 ident=RADIO_STACK_PANEL window_size= 0.244, 0.642 window_pos= 0.756, 0.358 gauge00=Bendix_King_Radio!Bendix-King Radio Audio, 0,0,156 gauge01=Bendix_King_Radio!Bendix-King Radio Nav-Comm 1, 0,29,156 gauge02=Bendix_King_Radio!Bendix-King Radio Nav-Comm 2, 0,86,156 gauge03=Bendix_King_Radio!Bendix-King Radio ADF, 0,142,156 gauge04=Bendix_King_Radio!Bendix-King Radio DME, 0,180,156 gauge05=Bendix_King_Radio!Bendix-King Radio Xpndr, 0,217,156 gauge06=Bendix_King_Radio!Bendix-King Radio AP, 0,262,156 //-------------------------------------------------------- //-------------------------------------------------------- [Fixed Window30] file=Zwillinge-r.bmp visible=0 nomenu=1 render_3d_window=1 window_pos=0.0,0.0 window_size=1.000,1.000 ident=30 [Fixed Window31] file=Bridge_LR.bmp position=7 visible=0 ident=31 render_3d_window=1 nomenu=1 window_size= 1.000, 1.000 window_pos= 0.000, 0.000 ident=31 [Fixed Window32] // rear right file=Gunsight.bmp size_mm=640,480 visible=0 nomenu=1 render_3d_window=1 window_pos=0.0,0.0 window_size=1.000,1.000 ident=32 gauge00=switch9_O!switch, 570,260,30,30, boom2.wav[100] gauge01=SeatAdj_grey!SeatAdj_grey, 570,332,56,59 [Fixed Window33] // rear file=Gunsight.bmp size_mm=640,480 visible=0 nomenu=1 render_3d_window=1 window_pos=0.0,0.0 window_size=1.000,1.000 ident=33 gauge00=switch9_O!switch, 570,260,30,30, boom2.wav[100] gauge01=SeatAdj_grey!SeatAdj_grey, 570,332,56,59 [Fixed Window34] file=Gunsight.bmp size_mm=640,480 visible=0 nomenu=1 render_3d_window=1 window_pos=0.0,0.0 window_size=1.000,1.000 ident=34 gauge00=switch9_O!switch, 570,260,30,30, boom2.wav[100] gauge01=SeatAdj_grey!SeatAdj_grey, 570,332,56,59 [Fixed Window35] file=Bridge_LR.bmp position=7 visible=0 ident=35 render_3d_window=1 nomenu=1 window_size= 1.000, 1.000 window_pos= 0.000, 0.000 ident=35 [Fixed Window36] file=Zwillinge-l.bmp visible=0 nomenu=1 render_3d_window=1 window_pos=0.0,0.0 window_size=1.000,1.000 ident=36 -------------------------------- //Virtual Up Views [Fixed Window38] file=Gunsight.bmp size_mm=640,480 visible=0 nomenu=1 render_3d_window=1 window_pos=0.0,0.0 window_size=1.000,1.000 ident=38 gauge00=24hind.hudcmp2,320,186,40 gauge01=switch9_O!switch, 570,260,30,30, boom2.wav[100] gauge02=SeatAdj_grey!SeatAdj_grey, 570,332,56,59 //----------------------------------------------------------- [Fixed Window39] // FR 10.5cm file=10.5cm.bmp size_mm=800,600 position=0 visible=0 window_pos=0.0,0.0 window_size=1.000,1.000 ident=39 gauge00=switch9_O!switch, 249,507,20,10, boom1.wav[100] [Fixed Window40] // R Katapult Ar vorn file=Ar196-Kat.bmp size_mm=640,480 position=0 visible=0 window_pos=0.0,0.0 window_size=1.000,1.000 ident=40 [Fixed Window41] // RR Vierling Schornstein file=Vierling.bmp size_mm=800,600 position=0 visible=0 window_pos=0.0,0.0 window_size=1.000,1.000 ident=41 gauge00=switch13_O!switch,19,394,15,10, Autocannon.wav[100] [Fixed Window42] // Rear 2cm file=2cm.bmp size_mm=640,480 position=0 visible=0 window_pos=0.0,0.0 window_size=1.000,1.000 ident=42 gauge00=switch14_O!switch,150,327,15,10, 20mmCan.wav[100] [Fixed Window43] // RL 10.5cm file=10.5cm.bmp size_mm=800,600 position=0 visible=0 window_pos=0.0,0.0 window_size=1.000,1.000 ident=43 gauge00=switch9_O!switch, 249,507,20,10, boom1.wav[100] [Fixed Window44] // L Katapult Ar hinten file=Ar-196-Kat.bmp size_mm=640,480 position=0 visible=0 window_pos=0.0,0.0 window_size=1.000,1.000 ident=44 [Fixed Window45] // FL Vierling file=Vierling.bmp size_mm=800,600 position=0 visible=0 window_pos=0.0,0.0 window_size=1.000,1.000 ident=45 gauge00=switch13_O!switch,19,394,15,10, Autocannon.wav[100] ------------------------ [8 Bit Colors] color00= 82, 66, 82 color01=165, 156, 173 color02= 74, 66, 90 color03= 24, 24, 41 color04= 66, 66, 82 color05= 57, 57, 66 color06=148, 148, 165 color07=140, 140, 156 color08=156, 156, 173 color09=173, 173, 189 color10=123, 123, 132 color11=165, 165, 173 color12= 41, 49, 66 color13= 74, 82, 99 color14=181, 189, 206 color15= 99, 107, 123 color16=165, 173, 189 color17=198, 206, 222 color18= 90, 99, 115 color19=189, 198, 214 color20= 82, 90, 99 color21= 33, 41, 49 color22= 66, 74, 82 color23=107, 115, 123 color24= 57, 66, 74 color25=189, 198, 206 color26= 8, 16, 16 color27= 66, 74, 74 color28= 90, 49, 49 color29= 74, 66, 66 color30= 74, 74, 74 color31= 66, 66, 66 [Default View] X= 0 Y= 0 SIZE_X= 8191 SIZE_Y= 6000